Bastigor
Paldeck #191

Bastigor

Ice

Paldeck description

The sight of anything round gives it an uncontrollable urge to punch it. For SnowTigerBeastMan the toughest challenge, after simply living, is making a snowman.

Capture locations

Where to find Bastigor

Wild and Alpha markers show where this Pal appears, with its level range, group size, and active time for each spawn pattern.

90 wild points
Open full map
Bastigor — World Tree
Wild spawnAlpha Pal

All 90 mapped locations are represented. Dense nearby points are grouped into 90 readable markers; open the full map to zoom into every individual position.

How to get Bastigor

The current map snapshot contains 90 wild or Alpha positions for this entry. Open the map above for spawn levels, group sizes, worlds, and active time; use the breeding guide for alternate routes.

Mapped positions

90

Other-species pairs

0

The audited breeding graph has no pair from two other species for this entry. Its only listed route is same-species breeding, subject to the source-scope note below.

Data-backed field notes

Is Bastigor worth using? Strengths, trade-offs, and breeding value

Bastigor is a Ice entry with 140 base HP, 130 ranged attack, and 120 defense. Read together, those values make HP its clearest statistical feature, currently in the upper quartile of the verified roster. The analysis below combines the raw profile with 3 work roles, 90 mapped encounter points, and 0 mixed-species parent combinations. It is a practical interpretation of the current data rather than an official tier, a promise about one individual Pal, or text copied from the Paldeck.

HP

140upper quartile

Current roster median: 95

Ranged attack

130upper quartile

Current roster median: 95

Defense

120upper quartile

Current roster median: 90

Combat profile and real trade-offs

Bastigor has the shape of an offense-first species. Its 130 ranged attack sits in the upper quartile, while 140 HP and 120 defense show how much room there is for mistakes once an enemy reaches it. The weakest of the three headline values is Defense at 120, so a sensible team plan is to let a sturdier Pal hold attention while Bastigor contributes damage. This is not a complete damage ranking: active-skill power, cooldowns, partner skills, elemental matchups, passives, souls, talents, level, and player equipment can all reverse a base-stat comparison.

The Ice typing tells you which elemental identity to investigate, but this page deliberately does not infer a final matchup chart or damage rotation from typing alone. Bastigor also has 270 configured stamina and 100 support, two useful context values that should not be mistaken for direct DPS. Before spending rare souls or a long passive-breeding chain, compare the active skills and partner-skill effect in your current game version, then use these extracted base numbers as the stable foundation for that decision.

Best base role and staffing plan

At a base, Bastigor can perform Cooling Lv. 8, Lumbering Lv. 6, and Mining Lv. 5. Its highest listed assignment is Cooling at level 8, across 3 total job types. That makes the top role the first place to test it, while the lower-level roles may be useful backup or may cause unwanted task switching depending on your base layout. A food need of 9 and configured transport speed of -1 add operating context, but neither number proves hourly output by itself. Put the Pal near the station you actually want staffed, watch for pathing and breaks, and compare completed work over a real production cycle before replacing a focused worker.

Acquisition plan: capture first or breed first?

The verified map snapshot contains 90 encounter points for Bastigor: 90 wild and 0 Alpha positions across 1 mapped world section(s). Its profile is marked not nocturnal for nocturnal behavior. Use the map to compare level ranges, group sizes, and active times rather than choosing the nearest marker blindly; a direct capture can save several Cakes when you only need the species, while breeding can be better when parent passives or a controlled lineage matter. Mapped points describe the current dataset, not a guarantee that every event, dungeon, raid, merchant, or patch-specific acquisition route is represented.

Breeding flexibility and lineage planning

The audited graph contains no mixed-species parent route for Bastigor; the meaningful breeding result is same-species reproduction after you obtain the Pal elsewhere. Its breeding-power value is 50, but that number does not create an exception to the locked route and should never be read as combat strength. The configured sex split is 60% male and 40% female (close to balanced), so the first practical challenge is securing two usable parents of opposite genders. Once that pair exists, same-species breeding is valuable for consolidating passives or talents, but it cannot replace the initial acquisition step.

Practical verdict for Bastigor

The best reason to invest in Bastigor is a plan that actually uses its strongest measured feature—HP at 140—or its leading base role, Cooling Lv. 8. The page records 90 mapped encounter points and 0 mixed breeding routes, so acquisition flexibility should be weighed alongside combat and work value. A Pal with excellent numbers can still be the wrong project when its role duplicates a finished team member; a modest profile can be worthwhile when it fills a missing element, job, passive pipeline, or Paldeck objective. Decide on one purpose first, then evaluate the individual hatch or capture against that purpose.

  • Compare Bastigor's base values with the role you need; do not treat one number as a complete tier placement.
  • For base use, test Bastigor at the intended station and watch pathing, food, breaks, and unwanted task switching.
  • For acquisition, compare the mapped level and time rules with the number of breeding steps and Cakes your save would require.
  • For a long-term line, secure the target species first, then optimize gender, passives, talents, active skills, and Mutation separately.

Method note: quartile labels use all 299 profiles in the site dataset verified on August 5, 2026. They compare unmodified species values only. The interpretation is written from those values, mapped spawn evidence, work rows, and the current breeding graph; it does not claim hidden play-test results or replace current patch notes.

Complete attributes

Combat and utility overview

Species base values before level scaling, passives, souls, equipment, or player-side bonuses.

HP

140

Ranged attack

130

Melee attack

100

Defense

120

Support

100

Stamina

270

Rarity

8

Craft speed

100

Work suitability

Every base job this species can perform, with the original integer level from the extracted game data.

CoolingLv. 8
LumberingLv. 6
MiningLv. 5

Capture and survival

Catch difficulty, hunger, experience yield, and trap compatibility.

Size class
M
Catch-rate factor
Food need
9
Hunger capacity
730
Hunger drain rate
EXP yield
Hanging Trap eligible
No

Breeding and behavior

Breeding power, sex ratio, value, and species behavior flags.

Base sale value
4,425
Male probability
60%
Breeding power
50
Nocturnal
No
Predator
No
Edible
Yes

Movement speeds

All configured ground, riding, transport, and swimming speeds.

Slow walk
120
Walk
225
Run
750
Ride sprint
1100
Transport
-1
Swim
225
Swim dash
330

Enemy encounter modifiers

How this character entry scales when encountered as an enemy. A value of 1× means no modifier.

Status resistance
Enemy HP
Damage received
Damage dealt
Skill cooldown
Flinch immunity
No
Knockback immunity
No
Stun immunity
No

Breed and plan with Bastigor

Explore every parent combination, send this Pal to the calculator, or build a complete breeding route.