Eye of Cthulhu
Collaboration entry

Eye of Cthulhu

Dark

Paldeck description

[Tides of Terraria] A monster from another world, now tameable in this realm.

Capture locations

Where to find Eye of Cthulhu

Wild and Alpha markers show where this Pal appears, with its level range, group size, and active time for each spawn pattern.

No wild or Alpha location available

This entry may be obtained through breeding, dungeons, raids, events, or collaboration content. The map stays empty until a real capture location is available.

How to get Eye of Cthulhu

No wild or Alpha position for this entry is present in the current map snapshot. That is a data boundary, not proof that the Pal is unobtainable: check its breeding graph and the game's other acquisition systems before drawing that conclusion.

Mapped positions

0

Other-species pairs

10

The breeding graph contains 11 parent pairs including the same-species result. Open the guide to inspect every pair; “recommended” is a site convenience, not an official game ranking.

Data-backed field notes

Is Eye of Cthulhu worth using? Strengths, trade-offs, and breeding value

Eye of Cthulhu is a Dark entry with 110 base HP, 105 ranged attack, and 95 defense. Read together, those values make HP its clearest statistical feature, currently in the upper quartile of the verified roster. The analysis below combines the raw profile with 1 work roles, 0 mapped encounter points, and 10 mixed-species parent combinations. It is a practical interpretation of the current data rather than an official tier, a promise about one individual Pal, or text copied from the Paldeck.

HP

110upper quartile

Current roster median: 95

Ranged attack

105middle range

Current roster median: 95

Defense

95middle range

Current roster median: 90

Combat profile and real trade-offs

Eye of Cthulhu leans toward durability on species values: 110 HP is in the upper quartile and 95 defense is in the middle range relative to the current roster, compared with 105 ranged attack. That profile usually gives a player more tolerance for long fights than a glass-cannon stat line, but it does not automatically make the Pal the best tank or raid choice. Sustain, partner-skill behavior, active-skill animations, elemental pressure, passives, souls, talents, and enemy mechanics still decide whether the theoretical bulk converts into useful time on the field.

The Dark typing tells you which elemental identity to investigate, but this page deliberately does not infer a final matchup chart or damage rotation from typing alone. Eye of Cthulhu also has 100 configured stamina and 100 support, two useful context values that should not be mistaken for direct DPS. Before spending rare souls or a long passive-breeding chain, compare the active skills and partner-skill effect in your current game version, then use these extracted base numbers as the stable foundation for that decision.

Best base role and staffing plan

At a base, Eye of Cthulhu can perform Transporting Lv. 4. Its highest listed assignment is Transporting at level 4, across 1 total job types. That makes the top role the first place to test it, while the lower-level roles may be useful backup or may cause unwanted task switching depending on your base layout. A food need of 2 and configured transport speed of 600 add operating context, but neither number proves hourly output by itself. Put the Pal near the station you actually want staffed, watch for pathing and breaks, and compare completed work over a real production cycle before replacing a focused worker.

Acquisition plan: capture first or breed first?

The current map snapshot has no wild or Alpha point for Eye of Cthulhu. That is an evidence boundary, not a claim that the Pal is impossible to obtain. The breeding graph currently exposes 10 mixed-species route(s), which may be the most transparent route on this site, but the live game can also use dungeons, raids, eggs, merchants, events, collaboration systems, or prerequisite captures that are outside a simple spawn marker. Check the breeding guide and current official patch notes before building a plan, and do not turn an empty map into a fabricated location.

Breeding flexibility and lineage planning

Eye of Cthulhu has 10 mixed-species combinations using 11 distinct parent species in the audited graph. A practical first pair to inspect is Green Slime + Eye of Cthulhu; it is surfaced by a low combined Paldeck-number heuristic, not by a claim that those parents have the easiest spawns or best passives. The species breeding-power value is 3100, which helps resolve formula results but is not a combat score. Its configured sex split is 50% male and 50% female (close to balanced), so repeat hatches may be needed before a same-species line has the genders you want. Choose the direct pair already closest to your Palbox and passive goal, then move to same-species breeding once the target line is established.

Practical verdict for Eye of Cthulhu

The best reason to invest in Eye of Cthulhu is a plan that actually uses its strongest measured feature—HP at 110—or its leading base role, Transporting Lv. 4. The page records 0 mapped encounter points and 10 mixed breeding routes, so acquisition flexibility should be weighed alongside combat and work value. A Pal with excellent numbers can still be the wrong project when its role duplicates a finished team member; a modest profile can be worthwhile when it fills a missing element, job, passive pipeline, or Paldeck objective. Decide on one purpose first, then evaluate the individual hatch or capture against that purpose.

  • Compare Eye of Cthulhu's base values with the role you need; do not treat one number as a complete tier placement.
  • For base use, test Eye of Cthulhu at the intended station and watch pathing, food, breaks, and unwanted task switching.
  • For acquisition, compare the mapped level and time rules with the number of breeding steps and Cakes your save would require.
  • For a long-term line, secure the target species first, then optimize gender, passives, talents, active skills, and Mutation separately.

Method note: quartile labels use all 299 profiles in the site dataset verified on August 5, 2026. They compare unmodified species values only. The interpretation is written from those values, mapped spawn evidence, work rows, and the current breeding graph; it does not claim hidden play-test results or replace current patch notes.

Complete attributes

Combat and utility overview

Species base values before level scaling, passives, souls, equipment, or player-side bonuses.

HP

110

Ranged attack

105

Melee attack

100

Defense

95

Support

100

Stamina

100

Rarity

6

Craft speed

100

Work suitability

Every base job this species can perform, with the original integer level from the extracted game data.

TransportingLv. 4

Capture and survival

Catch difficulty, hunger, experience yield, and trap compatibility.

Size class
L
Catch-rate factor
Food need
2
Hunger capacity
240
Hunger drain rate
EXP yield
Hanging Trap eligible
No

Breeding and behavior

Breeding power, sex ratio, value, and species behavior flags.

Base sale value
3,000
Male probability
50%
Breeding power
3100
Nocturnal
Yes
Predator
No
Edible
Yes

Movement speeds

All configured ground, riding, transport, and swimming speeds.

Slow walk
100
Walk
450
Run
900
Ride sprint
1200
Transport
600
Swim
900
Swim dash
900

Enemy encounter modifiers

How this character entry scales when encountered as an enemy. A value of 1× means no modifier.

Status resistance
Enemy HP
Damage received
Damage dealt
Skill cooldown
Flinch immunity
No
Knockback immunity
No
Stun immunity
No

Breed and plan with Eye of Cthulhu

Explore every parent combination, send this Pal to the calculator, or build a complete breeding route.